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General Nerf => Ideas and Experiments => Topic started by: NerfDude1138 on December 21, 2009, 04:54:45 PM



Title: Recons that don't $uck
Post by: NerfDude1138 on December 21, 2009, 04:54:45 PM
I have an idea that is still fermenting, an idea to make the Recon not $uck. Chop the recon down so that you save just the bits that take the round from the clip and push it into the barrel, then add to the back of that, some other form of propultion, say a +bow.

Then again,...probably less work to just add a clip/breach to the front of a +bow and call it a day.

The main problem with the Recon and with the Raider that I just can't find a solution to is the tiny plunger tube which has a very small amount of air. No matter what manner of spring you slam into the plunger tube, its still the same amount of air. The shell is tiny so there is only a little room to work with. Arrrrh!


Title: Re: Recons that don't $uck
Post by: K1LLPOCALYPSE on December 21, 2009, 08:02:41 PM
Or a 4B?
http://nerfhaven.com/forums/index.php?showtopic=16831&hl=


Title: Re: Recons that don't $uck
Post by: NerfDude1138 on December 21, 2009, 08:13:34 PM
Or a 4B?
http://nerfhaven.com/forums/index.php?showtopic=16831&hl=

Yes, precisely! But again, is it simpler to just add a clip breech to the front of the BBBB and use the Recon as a doorstop?


Title: Re: Recons that don't $uck
Post by: K1LLPOCALYPSE on December 21, 2009, 09:38:32 PM
Yeah, probably. Seems like it would take a long time between shots on that one I linked. You'd have to pump the 4B, then prime the Recon to feed in a new dart. RSCB would probably be faster...and less ugly. Stock Nerf breeches aren't too airtight either.
 With a springer rate of fire woulnd't be as bad if priming the spring was linked to working the breech, you'd have to use something with the same priming stroke length.
 


Title: Re: Recons that don't $uck
Post by: gutterpunk on December 22, 2009, 06:53:18 PM
There was also this mod that did the same thing. He connected the recon's bolt to the shotgun's grip exactly as you're saying
http://nerfhaven.com/forums/index.php?showtopic=18158

i've had a few ideas for a custom recon plunger which i'll be trying if sears have any left when they go 75% off this weekend. You'd still be limited to a pretty short stroke though so not sure how much of an improvement it would make.


Title: Re: Recons that don't $uck
Post by: k9turrent on December 22, 2009, 07:02:03 PM
Yeah I was looking for that one...


Title: Re: Recons that don't $uck
Post by: NerfDude1138 on December 22, 2009, 07:56:03 PM
You'd still be limited to a pretty short stroke though so not sure how much of an improvement it would make.

That's what she said! snap!

But seriously, this assumes you are going to sacrifice the shotgun that you could have made a Doomsayer from.

But yes that is what I was talking about.


Title: Re: Recons that don't $uck
Post by: gutterpunk on January 06, 2010, 10:59:17 PM
Been toying with this idea a bit more, unfortunately missed out on any clearance recons and dont really want to experiment on mine right now.
Here's the basic idea though, which should keep the stock function but add somewhat more power

(Found the base pics on imageshack. no clue who they belong to)
Start with a typical plunger and tube. You could go up to about 1 1/4 OD and still fit in place of the recons bolt/barrel.  Even larger if you wanted to trim out some of the shell.
(http://img696.imageshack.us/img696/9683/96909873.png) (http://img696.imageshack.us/i/96909873.png/)

One of the problems is the lack of space behind the plunger, meaning if it moved with the bolt, you'd need to rig a catch and trigger behind the blaster. The solution I think is to keep the tube stationary and actually have the barrel slide inside and push the plunger back. This would let you keep the catch and trigger mostly as is.
(http://img39.imageshack.us/img39/2513/73010016.png) (http://img39.imageshack.us/i/73010016.png/)

Sliding the cocking mech forward again would load a dart and lock the barrel back in place ready to fire
(http://img12.imageshack.us/img12/1910/22776702.png) (http://img12.imageshack.us/i/22776702.png/)

I see this as the best approach to beef up the recon without basically gluing it to another blaster. Only concerns would be you're still only looking at a 3" draw and you would need a very short plunger head to get everything you can out of it. I tested out one of my own plunger tubes with a 1/2" bit of pvc on the end sanded down to allow a cpvc barrel to freely slide into the chamber and it worked fairly well. Air escaping around the sliding barrel could be solved with a washer or o ring around the end that's inside the plunger tube. Only other possible concern is potentially needing to cut off most of the bolt sled to move past the new plunger tube, which would mean losing the sled lock and the barrel snapping back when the plunger hits.

Really the best i can come up with though outside of turning it into an over sized nitefinder with a 2 step prime. If only i could get my hands on some extra bolts and sleds I could experiment properly.


Title: Re: Recons that don't $uck
Post by: k9turrent on January 06, 2010, 11:47:45 PM
so to some up:

you want to install LS style internals?


Title: Re: Recons that don't $uck
Post by: gutterpunk on January 07, 2010, 03:34:24 PM
I dont have a longshot and never looked into the internals so can't say. If it's bolt slides into the plunger tube like that then yes. In which case i wish i knew that because it would have made it a hell of a lot easier to explain.
Makes me a bit more confident though since it obviously works in that blaster. Was never interested in a longshot but i may be picking one up soon since ive run out of things to tinker with. That would give me a better idea of how to construct something similar to fit in the recon.

Just looked up the longshots internals and yeah that's exactly what i'm talking about. Yay for reinventing the wheel.